Layout | Assets | Lighting | Realtime | Compositing | CG supervision
We are here to help your studio expand its team
LATEST PROJECT
Animation Veterans
Collective of artists
International experience
Collaborative partnership
CG Supervision
Layout & Asset Creation
Lighting & Compositing
Precalculated | Realtime
A team of 25 artists
Remotely from South of France
Houdini | Maya | 3ds Max | Nuke
Blender | Unreal | Resolve
Get access to the TRIP French tax rebate program with our support : up to 40% back on eligible costs
Need to extend your team ? Nobody can instantly provide a flexible team of very talented and skilled artists
Nobody will adapt in every possible way to your pipeline, we will always prefer to blend with your team seamlessly
Our core team is used to work with international production and will always do its best to adapt to your studio culture
STUDIO FOUNDERS
SEBASTIEN CHORT
Former CG supervisor for Blur Studio.
24 years of experience in the field of animation: VFX (Gravity, Deadpool), Major AAA game cinematics (Elder Scrolls Online, Assassin’s Creed, Halo Wars II, Destiny 2, PubG ), and animated features (How to Train your Dragon, Kung Fu Panda, Puss in Boots, and more….)
GREG JENNINGS
Former CG supervisor for Dreamworks
19 years of experience in the field of animation: Gregory worked on many animated features such as Kung Fu Panda 2, Shrek 4, Rise of the Guardians or Madagascar 3. He also supervised the lighting department on the animated TV show Monsters at Work.
OUR CORE TEAM
DELPHINE BLAINEAU
Head of Production
More than 20 years of production experience in the animation field. Delphine worked at Cartoon Network, Duran Duboi, Ubisoft, Fortiche, and Xilam.
XAVIER POTHRON
CG Supervisor
After graduating from New3dge, Xavier worked 6 years at Unit Image as a TD and CG generalist, he then noticeably supervised Unit Image’s Division Scan Engine.
EMILIE GOMEZ
CG Generalist
Graduated from ESMA (Montpellier) in 2020. Emilie has a wide range of skills from lighting, compositing to props, vehicles and environment modeling and shading, she joined Nobody Studio early 2021 .
BENJAMIN FRANCOIS
Lighting and Compositing Artist
Graduated from ESMA (Nantes) in 2020, with strong skills in lighting and compositing, Benjamin joined Nobody Studio early 2021. His graduation movie “The source of the mountains“ won many prizes in Festival .
YASMINE BRESSON
Lighting and Compositing Artist
Graduated from ESMA (Nantes) in 2020, with strong skills in lighting and compositing, Yasmine joined Nobody Studio early 2021. Her acclaimed graduation movie “I am a pebble” won many prizes in Festival .
LOIC LEMOINE
CG Generalist
Graduated from ESMA (Montpellier) in 2021, with strong skills in lighting, compositing, layout and much more. Check out his amazing graduation movie “Pinocchio” which won many prizes.
LUCAS GAYRAUD
Pipeline | Developper
Started his career at Dwarf Animation Studio for 3 years before joining us at Nobody in 2024, he specialized in pipeline development and web apps.
THEY SUPPORT US