Layout | Assets | Lighting | Realtime | Compositing | CG supervision

We are here to help your studio expand its team

LATEST PROJECT

PROJECT : Realtime lighting of interiors sets

CLIENT : Bethesda Game Studios / Zenimax

Animation Veterans

Collective of artists

International experience

Collaborative partnership

CG Supervision

Layout & Asset Creation

Lighting & Compositing

Precalculated | Realtime

A team of 25 artists

Remotely from South of France

Houdini | Maya | 3ds Max | Nuke

Blender | Unreal | Resolve

Get access to the TRIP French tax rebate program with our support : up to 40% back on eligible costs

Need to extend your team ? Nobody can instantly provide a flexible team of very talented and skilled artists

Nobody will adapt in every possible way to your pipeline, we will always prefer to blend with your team seamlessly

Our core team is used to work with international production and will always do its best to adapt to your studio culture

STUDIO FOUNDERS

SEBASTIEN CHORT
Co-Founder | Creative Director

Former CG supervisor for Blur Studio.

22 years of experience in the field of animation: VFX (Gravity, Deadpool), Major AAA game cinematics (Elder Scrolls Online, Assassin’s Creed, Halo Wars II, Destiny 2, PubG ), and animated features (How to Train your Dragon, Kung Fu Panda, Puss in Boots, and more….)

GREG JENNINGS
Co-Founder | VFX Supervisor

Former CG supervisor for Dreamworks

16 years of experience in the field of animation: Gregory worked on many animated features such as Kung Fu Panda 2, Shrek 4, Rise of the Guardians or Madagascar 3. He also supervised the lighting department on the animated TV show Monsters at Work.

OUR CORE TEAM

DELPHINE BLAINEAU

Head of Production

More than 20 years of production experience in the animation field. Delphine worked at Cartoon Network, Duran Duboi, Ubisoft, Fortiche, and Xilam.

XAVIER POTHRON

CG Supervisor

After graduating from New3dge, Xavier worked 6 years at Unit Image as a TD and CG generalist, he then noticeably supervised Unit Image’s Division Scan Engine.

CLEMENT DURANTI

Pipeline Supervisor

First graduate of the TD cursus at ArtFX (Montpellier). Clement worked as a Pipeline TD and tool developper in several studio such as Triarii, Dwarf Animation and Mikros.

EMILIE GOMEZ

CG Generalist

Graduated from ESMA (Montpellier) in 2020. Emilie has a wide range of skills from lighting, compositing to props, vehicles and environment modeling and shading, she joined Nobody Studio early 2021 .

BENJAMIN FRANCOIS

Lighting and Compositing Artist

Graduated from ESMA (Nantes) in 2020, with strong skills in lighting and compositing, Benjamin joined Nobody Studio early 2021. His graduation movie “The source of the mountains won many prizes in Festival .

YASMINE BRESSON

Lighting and Compositing Artist

Graduated from ESMA (Nantes) in 2020, with strong skills in lighting and compositing, Yasmine joined Nobody Studio early 2021. Her acclaimed graduation movie “I am a pebble” won many prizes in Festival .

THEY SUPPORT US